Spell per Day
DC: 10+spell level+the holy liberator Wisdom modifier.
1st(1+1)
(2)Rhino¡¯s Rush: Next charge deals double damage(1 swift action)
2nd(1+1)
Remove Paralysis: Frees one or more creatures from paralysis or slow effect
Resist Energy: Ignores 10 (or more) points of damage/attack from specified energy type.